簡單說說何為之STL的記憶體管理Allocator

簡單說說何為之STL的記憶體管理Allocator

  1. 概述

  STL Allocator是STL的記憶體管理器,也是最低調的部分之一,你可能使用了3年stl,但卻不知其為何物。

  STL標準如下介紹Allocator

  the STL includes some low-level mechanisms for allocating and deallocating memory. Allocators are very specialized, and you can safely ignore them for almost all purposes. Allocators encapsulate allocation and deallocation of memory. They provide a low-level interface that permits efficient allocation of many small objects; different allocator types represent different schemes for memory management.

  將其描述為空間配置器,理由是allocator可以將其它儲存介質(例如硬碟)做為stl 容器的儲存空間。由於記憶體是allocator管理的主要部分,因此,本文以STL記憶體管理為出發點介紹allocator。

  Allocator就在我們身邊,通常使用STL的方式:

  #include

  std::vectorArray(100);

  本質上,呼叫的是:

  #include

  std::vectorArray(100);

  std::allocator就是一個簡單的Allocator

  2. 使用

  針對不同的應用場合,STL中實現了不同的'Allocator,如下(gcc-3.4:http://www.cs.huji.ac.il/~etsman/Docs/gcc-3.4-base/libstdc++/html/20_util/allocator.html):

  __gnu_cxx::new_allocatorSimply wraps ::operator new and ::operator .

  __gnu_cxx::malloc_allocatorSimply wraps malloc and free. There is also a hook for an out-of-memory handler

  __gnu_cxx::debug_allocatorA wrapper around an arbitrary allocator A. It passes on slightly increased size requests to A, and uses the extra memory to store size information.

  __gnu_cxx::__pool_allocA high-performance, single pool allocator. The reusable memory is shared among identical instantiations of this type.

  __gnu_cxx::__mt_allocA high-performance fixed-size allocatorthat was initially developed specifically to suit the needs of multi threaded applications

  __gnu_cxx::bitmap_allocato A high-performance allocator that uses a bit-map to keep track of the used and unused memory locations

  例如,在多執行緒環境下,可以使用:

  複製程式碼 程式碼如下:

  #include

  #include

  std::vectorArray(100);

  3.一個簡單的Allocator實現

  我們可以實現自己的allocator

  複製程式碼 程式碼如下:

  #include

  template

  class my_allocator : public std::allocator

  {

  public:

  typedef std::allocatorbase_type;

  // 必須要重新定義

  template

  struct rebind

  {

  typedef my_allocatorother;

  };

  // 記憶體的分配與釋放可以實現為自定義的演算法

  pointer allocate(size_type count)

  {

  return (base_type::allocate(count));

  }

  void deallocate(pointer ptr, size_type count)

  {

  base_type::deallocate(ptr, count);

  }

  // 建構函式

  my_allocator()

  {}

  my_allocator(my_allocatorconst&)

  {}

  my_allocator& operator=(my_allocatorconst&)

  {

  return (*this);

  }

  template

  my_allocator(my_allocatorconst&)

  {}

  template

  my_allocator& operator=(my_allocatorconst&)

  {

  return (*this); }

  };

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